Primary roles

roles in green are formalized and assigned in Icebreaker platform

  1. sponsor - accountable for the event
  2. host - face/voice of community, on stage, sets the tone and pace of event
  3. organizer - producer. someone who drives and coordinates all the details of the event
    1. Icebreaker event page
  4. designer - a creative who sets the theme and drives the design, games, and questions to create desired outcomes.
  5. promoter - someone to promote the event (including last minute and perhaps even during the event)
    1. Facebook event page
    2. website posting
    3. Icebreaker event (copy)
    4. instagram post
  6. digital content manager - takes care of selecting and the timing of streaming pre-recorded material (music, talk snippets, etc) during the event (pre-show, between games, etc)

Secondary roles

  1. co-host - could be a special guest (which may set theme). steps up if primary host runs into technical issues.
  2. graphic designer (banner)

Next level roles

Level 1

  1. program manager - is responsible for the overall arc for repeating events. person is likely to be responsible for community’s online presence (not just Icebreaker)

Level 2

  1. chat moderator - keeps chat lively. steps in when participants do not respond.
  2. tech - “on-site” tech support. helps participants interface Icebreaker tech support directly. settles major issues talking directly to Icebreaker team.
  3. user experience - someone on production team who participates (not as a host or co-host or any role that requires being live or on queue) and provides constructive feedback in regards to the user experience for the event

Level 3

  1. on-the-fly game designer - attuned to the intentions behind theme. listens carefully to what is being shared by the hosts, the chat, and in actual matches. generates new games on the fly (as needed). may require mad improv skills :)